Dynasty Zero
Sunday, January 4, 2026
Character Creation Challenge Day 4 : Barbarians of Lemuria, the Legendary Edition
Saturday, January 3, 2026
Character Creation Challenge 2026 Day 3: Mini Six
| Name: | Pettigrew Parsons | ||
| "More speed? Coming right up!" | |||
| Might: | 2d+1 | Agility: | 2D+2 |
| Drive | 4D+2 | ||
| Pilot | 5D+2 | ||
| Wit: | 3d+1 | Charm: | 2d+2 |
| Computer | 4d+1 | Persuation | 3D+2 |
| Navigation | 5D+1 | ||
| Static: | Dodge | 8 | |
| Block | 7 | ||
| Parry | 7 | ||
| Soak | 7 | ||
| Perks & Comps: | None | ||
| Gear: | |||
| Light Pistol, Cool Sunglasses | |||
Friday, January 2, 2026
Character Creation Challenge 2026 Day 2: WEG Star Wars 1st Edition
Thursday, January 1, 2026
Character Creation Challenge 2026
Saturday, December 20, 2025
Space Viking Small Planetary Cluster
Here is the small planetary cluster I generated using my revised Space Viking planetary world generation checklist I posted. I welcome comments.
Harpe is the stand in for a Sword World. I did not roll for its UWP. I created it to suite my needs. For the rest I used the generator.
|
Harpe |
0405 |
A675953-A |
NG |
In |
|
Zeus |
0206 |
E342898-4 |
G |
|
|
Hera |
0304 |
X254874-2 |
G |
|
|
Althea |
0305 |
X454773-4 |
|
Ag |
|
Aeolus |
0403 |
D844978-6 |
SG |
In |
|
Pontus |
0407 |
D589444-3 |
SG |
Ni |
|
Boreas |
0504 |
X776573-3 |
G |
Ag Ni |
|
Notus |
0506 |
C656876-2 |
|
|
|
Dorus |
0606 |
B777978-A |
NG |
In |
I created the map using Alex Schroeder's subsector generator and map creator. It includes a Classic Traveller map generator. It's pretty cool. It will create random subsectors or you can input data you generated. It will also show multi-planet governments.
Friday, December 19, 2025
Space Viking Subsector Generation Thoughts 2
After several false starts, bouts of gamer ADD and some revisions, I took a look at the thoughts and ideas I posted here three(!) years ago and simplified them. I wanted to keep the generation rules as close to the original checklist as I could.
Keeping the tech level of most worlds low was one one of my concerns. Controlling the starport type was a simple solution and also fits in with the fact that most of the settings worlds either don't have starports or only have primitive ones.
I did discover when I was playing around that populations seemed too small so I changed the population roll to a straight 2D instead of 2D-2. I still cap it at A though.
I'll create a small cluster of worlds and post it soon.
- Determine world occurrence (1D for 4, 5, 6 is standard).
- Check system contents table for details of world.
- Find Starport type. Used modified table below.
- Check for Viking (scout) base.
- Check for gas giant.
- Name world.
- Generate universal planetary profile for the world.
- Planetary size: 2D-2.
- Planetary atmosphere: 2D-7 +size. Tainted designation indicates pollution in the atmosphere, however no filter mask required. If planetary size is 0, the atmosphere must be 0.
- Planetary hydrographics: 2D-7 +size. If planetary size is 0, then hydrographics must be 0; if atmosphere is 0, 1, or A+, then apply a DM of -4.
- Population: 2D. No population if atmosphere 0-3, A+. Cap A.
- Government: Roll d6, 1-3 Balkanized. When the planet is detailed, roll D3+1 for # of major political units. Governments can be rolled for or determined by GM. If not balkanized 2D-7+population.
- Law level : 2D-7+government.
- Technological Level : 1D+DMs from tech level table. Hard cap TL 10.
- Check for naval base as appropriate.
- Note trade classifications based on universal planetary profile.
- Note statistics for reference.
Starport | |
2 | A |
3 | B |
4 | C |
5 | D |
6-8 | E |
9-12 | X |
Saturday, October 25, 2025
Scale
In Classical times this area contained Athens and Sparta and the consequences of their rivalry and machinations. There was also the important cities of Corinth and Thebes to round out the four biggies. Olympia and its games were located there. Many battles were fought in this area and much diplomacy was conducted. If you go back to the Bronze Age/Mythological era you can add so much more. Mycenae, Argos, Pylos and Megara. Many of the mythical beasts roamed its wilds, too.
This changes my perspective on how big a map has to be to be effective. I've always liked the idea of Chicagowiz's "Just Three Hexes" campaign starter and this, in a way, reinforces that.
¹ All numbers are approximate and for demonstration purposes only






