Dynasty Zero

Friday, October 17, 2014

Good News!

My character, Arak-Aree, was selected by Simon Washbourne for inclusion in the Mythic Edition of Barbarians of Lemuria!  I'm so excited!

For more info you can see the Kickstarter website.

Thursday, October 9, 2014

Updates

So, I have neglected this blog again.  I spend too much time reading G+ apparently.

I haven't been doing much gaming-wise.  I spend a lot of time thinking and pondering game campaigns but other pressing matters and the fact that I have the attention span of a gnat mean I don't actually do much.

My son and I are trying get in a session or two of Weird Wars Rome but haven't managed to so far.  My schedule combined with his consuming love of computer games has made it difficult.

Two bright points.  My wife's laptop crashed and I not only saved all of her data but my meager tech skills managed to resurrect it!  I was surprised!

The second bright point is that my Barbarians of Lemuria character Arak-Aree was selected as one of three finalist for inclusion into the new Mythic Edition.  Simon Washbourne, the games creator, will choose which of the three will be included.  Just being a finalist is exciting.

Last but not least I want to mention one of my favorite blogs.  Tommy Brownell over at The Most Unread Blog on the Internet...Ever produces quality stuff relating to RPGs.  I particularly enjoy his informative reviews.  They have guided several of my RPG purchases and I have never been disappointed with the result.  An example of this is his review of Servants of Gaius.  Having read some Roman history in my time I was very skeptical about the setting of this game.  However, I took the plunge and have been very pleased with the results.  So, if you haven't read Tommy's blog, I recommend that you do.

Tuesday, August 26, 2014

Elak of Atlantis


Over the last several years, I have been trying to read the key works of sword and sorcery.  I was introduced to this genre as a teen through the Ace paperback version of Robert E. Howard's Conan.  I enjoyed those books immensely, both Howard's stories as well as those written by L. Sprague de Camp, Lin Carter, et al.  (I really like the non-Howard story "The Thing in the Crypt" for example.)  For quite a while this was the entire sword and sorcery universe for me.  I met Elric during high school but I wasn't overly impressed with the stories.  Then my interest faded for a long time as it did with roleplaying games. 

When my interest in RPGs revived about 14 years ago so did my interest in these type of stories.  (Odd how that worked out, isn't it?)  I began to reread many of the Conan stories and started seeking out other stories, also.  I read the Kull stories and moved on from there.  I've found and read at least some of C. L. Moore, Clark Ashton Smith, Fritz Leiber, Lin Carter, John Jakes, and even Gardner Fox.  Some were easy to find, Leiber for example and surprisingly Clark Ashton Smith.  There is a website dedicated to CAS with many, if not all, of his stories.  (It's at Eldritchdark.com.)  Other's were not so easy.  Gardner Fox published several S&S stories in early issues of Dragon Magazine.

One author I couldn't find in ebook form until recently was Henry Kuttner.  His Elak of Atlantis stories followed the Conan stories and are considered some of the founding stories in the genre.  I recently discovered that an ebook collecting all four Elak stories is available on both Amazon and B&N for a reasonable price.

Happy reading!



Sunday, August 17, 2014

Cthulhu Mustache

My 14 year old son's take on Cthulhu:


People don't go insane when they see Cthulhu.  They're just crazy jealous of his stylin' mustache!

Then he makes a Cthulhu mustache with his hands.
















Saturday, August 9, 2014

Barbarians of Lemuria: Mythic Edition Characters

So, I want to join the fun of creating characters for the new edition.  Here are two characters to start with.  The first is one I really like for some reason.  It is a revised version of a character I posted a couple of years ago.  The second is an original creation.

Arak-Aree the Talon of God

"Never again." The vow of Arak-Aree

Arak-Aree saw her parents killed by the flatlanders. The Winged Men could not defend themselves effectively against their nets and bows. The Wingless raided her aerie, killing the adults and taking the children as slaves. Arak-Aree was sold as a novelty to a rich merchant from Oomis who gave her to his spoiled daughter as a pet. A first she was just a pet but soon became the constant companion, then friend of the girl. Arak-Aree found life nearly bearable until she reached her teens and the girl's older brother began showing an "interest" in her. Wanting to protect her friend, the daughter tried to convince her father to free Arak-Aree.  A merchant to his very soul, he refused to give up such a valuable acquisition. The girl would not relent and eventually found a way to smuggle Arak-Aree out of the city. Arak-Aree made her way to the Axos mountains but with her aerie destroyed she was at a loss. But a fire burned in her heart. She made her way to the mountain top temple of Karyzon, "He of the Rending Talons" and dedicated herself to Him. It was then she took her vow, "Never again." She trained in the ways of war and soon like-minded youths began to gather around here. She formed the Aerie of the Talons, a society of warriors dedicated to protecting the Winged Men from the depredations of the Wingless.

Arak-AreeWinged Man

Attributes
Strength 0
Agility 3
Mind 1
Appeal 1

Combat
Initiative 1
Melee 0
Ranged 2
Defense 1

Careers
Slave 1
Priest 1
Warrior 2
Scholar 0

Lifeblood 10
Hero Points 5
Fate Points 1

Weapons
Bow
Sword

Languages
Windsong
Lemurian

Boons
Winged Man Agility

Rialdo the Exile

"Since you don't seem to have a better vintage, bring me another glass of this swill."

Rialdo was born in Tyrus.  A sprig on a branch of the royal family tree, he was raised in the utmost luxury, every whim satisfied, ever wanting more.  Despite his lifestyle, Rialdo did exert himself in one area:  Swordsmanship.  He loved the riddle of steel, the hiss of a sharp blade through the air and the sound it made sliding into a body.  He became a feared swordsman around the city with a reputation as a keen duelist.  But even this wasn't enough for the jaded and debauched teen.  Casting about for new thrills he found a man who was willing to instruct him in the most taboo of topics in Tyrus:  Sorcery.  Rialdo took to it like a fish to water.  It was as if he were born to it.  He soon outstripped his teacher and began seeking a new master to guide him even deeper into the dark arts.

This was his downfall.  His discreet inquiries were not discreet enough and soon his distant cousin, the King, got wind of Rialdo's activities.  Agents of the King caught him in the act of performing a vile ritual and they arrested and imprisoned him.  Though he was condemned to death he managed to escape the royal dungeons and fled Tyrus.  Now he wanders Lemuria spending every coin he acquires on adventures or as a hired blade to increase his arcane knowledge.  The pittance that remains he squanders on wine and the supple flesh of women.

Rialdo
Tyrus

Attributes
Strength 1
Agility 2
Mind 1
Appeal 0

Combat
Initiative 1
Melee 2
Ranged 0
Defense 1

Careers
Noble 1
Champion (Duelist) 2
Rogue 0
Sorceror 1

Lifeblood 11
Hero Points 5
Power Points 11

Weapons
Rapier
Dagger

Languages
Lemurian
Sorceric

Boons
Magic Resistance
Carouser

Flaws
Arrogant

Wednesday, August 6, 2014

Killer Quote

I've expressed my admiration for Simon Washbourne as a game designer on this blog before.  I have just run across the single best quote about him I have ever heard.  (And perhaps the best quote ever for anything.)  It was made by Vargold (Rob Barrett) in an RPG.net discussion about Supers! Red.

"Simon Washbourne craps better games on a monthly basis than most people who slave over rules for years."

You can find more of Rob's writing at his blog Vargold:  The Wolf Time

Saturday, June 14, 2014

Your Inner Character

Your inner character:
Unaligned Dwarf Pit Fighter 

Who'da thunk?

Take the quiz here.