Lothar Liro was born in Satarla to an prominent aristocratic family. He was a mischievous child, always looking for adventure, often in trouble. He grew up learning the way of honor and the sword. As an adult, he tested his courage and skill in duels, several of them to the death. This wasn't enough. Also trained as a soldier he wanted the glory of battle. The problem, though, was that he was living in a time of relative peace.
Thus, when a noble of Tyrus raised a private army to invade Valgard, he joined the expedition eagerly. Lothar's connections and birth secured him a position as an officer. Outfitted with the best equipment and several servants and slaves, he marched proudly forth.
The expedition was a fiasco from the start. Though the aristocratic officers had brought plenty of supplies for themselves, not enough stores were laid in for the common solders. The General prepared for neither th trip up the river through the steaming jungle nor the icy conditions of the pass through the Mountains of Axos. By the time they faced the Valgardians, the force was in a shambles. The ragtag army was caught by surprise at the foot of a ridge. The Valgardians poured down the slope like a wild tsunami. The General tried to deploy his soldiers but was too slow.
Lothar watched the approaching horde with growing fear. He had faced death before but this was something completely different. His bowels turned to ice, his legs became week and something snapped inside him. He ran towards the rear. Lothar knocked one of the few cavalrymen off of his mount and raced South. He rode until the poor beast died of exhaustion and then walked until he collapsed. When he awoke he was being cared for by some kindly villagers who lived far south of the battle. He knew in his heart he had done the right thing but felt an overwhelming shame. Even when he he heard that the expedition had been almost completely massacred, except those who survived to become sacrifices to the fierce Northern gods, he felt shamed and worthless. He began drinking heavily in an attempt to kill his pain. It is not working. He now wanders Lemuria under a nom de guerre working as a mercenary, his only friend a flask of strong wine.
Attributes: Strength 1, Agility 1, Mind 1, Appeal 1
Combat Abilities: Brawl 0, Melee 2, Ranged 0, Defense 2
Careers: Noble 1, Hunter 1, Soldier 1, Mercenary 1
Boons: Etiquette, Keen Eyesight
Weapons: Sword (d6+1), Dagger (d3+1)