Saturday, January 24, 2026
Character Creation Challenge 2026 Day 24: Quantum Starfarer
Thursday, January 15, 2026
Character Creation Challenge 2026 Day 15: Retro Sci-Fi Rules
2 Skills. Divide up 7 skill levels between the career skills. No skill level may start at more than 3. One of your choices must be the Auto Skill. Each Career has an Auto Skill. For example the Auto Skill for Marine is Gun Combat.
3 Select Bonus Skill. Select a table and roll 1D6 for a bonus skill at level 1.
4 Characteristics. Choose a ‘String of Scores’ and allocate those scores to your six characteristics: Strength, Dexterity, Endurance, Intelligence, Education and Social Influence, as you see fit. The career’s ‘required characteristic’ must be at 7 or more. There are four separate strings of scores to choose from, some balanced, some not.
5 Name. Create a name for the character.
6 Rank. Use Social Influence to determine the character’s rank. Social Influence replaces Social Standing. No nobility in the implied setting. And there is a sample setting involved.
7 Age. Decide on an age. Are you retired from your service or not?
8 Appearance. Decide on the character’s appearance.
9 Movement. Note your Move score.
10 UPP. Note your character in the Universal Personality Profile arrangement.
11 Equipment. Allocate cash and starting equipment as needed. Starting cash determined randomly based on your Social Influence.
12 Backstory. Roll for a past career event.
Thursday, January 1, 2026
Character Creation Challenge 2026
Saturday, December 20, 2025
Space Viking Small Planetary Cluster
Here is the small planetary cluster I generated using my revised Space Viking planetary world generation checklist I posted. I welcome comments.
Harpe is the stand in for a Sword World. I did not roll for its UWP. I created it to suite my needs. For the rest I used the generator.
|
Harpe |
0405 |
A675953-A |
NG |
In |
|
Zeus |
0206 |
E342898-4 |
G |
|
|
Hera |
0304 |
X254874-2 |
G |
|
|
Althea |
0305 |
X454773-4 |
|
Ag |
|
Aeolus |
0403 |
D844978-6 |
SG |
In |
|
Pontus |
0407 |
D589444-3 |
SG |
Ni |
|
Boreas |
0504 |
X776573-3 |
G |
Ag Ni |
|
Notus |
0506 |
C656876-2 |
|
|
|
Dorus |
0606 |
B777978-A |
NG |
In |
I created the map using Alex Schroeder's subsector generator and map creator. It includes a Classic Traveller map generator. It's pretty cool. It will create random subsectors or you can input data you generated. It will also show multi-planet governments.
Friday, December 19, 2025
Space Viking Subsector Generation Thoughts 2
After several false starts, bouts of gamer ADD and some revisions, I took a look at the thoughts and ideas I posted here three(!) years ago and simplified them. I wanted to keep the generation rules as close to the original checklist as I could.
Keeping the tech level of most worlds low was one one of my concerns. Controlling the starport type was a simple solution and also fits in with the fact that most of the settings worlds either don't have starports or only have primitive ones.
I did discover when I was playing around that populations seemed too small so I changed the population roll to a straight 2D instead of 2D-2. I still cap it at A though.
I'll create a small cluster of worlds and post it soon.
- Determine world occurrence (1D for 4, 5, 6 is standard).
- Check system contents table for details of world.
- Find Starport type. Used modified table below.
- Check for Viking (scout) base.
- Check for gas giant.
- Name world.
- Generate universal planetary profile for the world.
- Planetary size: 2D-2.
- Planetary atmosphere: 2D-7 +size. Tainted designation indicates pollution in the atmosphere, however no filter mask required. If planetary size is 0, the atmosphere must be 0.
- Planetary hydrographics: 2D-7 +size. If planetary size is 0, then hydrographics must be 0; if atmosphere is 0, 1, or A+, then apply a DM of -4.
- Population: 2D. No population if atmosphere 0-3, A+. Cap A.
- Government: Roll d6, 1-3 Balkanized. When the planet is detailed, roll D3+1 for # of major political units. Governments can be rolled for or determined by GM. If not balkanized 2D-7+population.
- Law level : 2D-7+government.
- Technological Level : 1D+DMs from tech level table. Hard cap TL 10.
- Check for naval base as appropriate.
- Note trade classifications based on universal planetary profile.
- Note statistics for reference.
Starport | |
2 | A |
3 | B |
4 | C |
5 | D |
6-8 | E |
9-12 | X |
Thursday, February 9, 2023
Christmas Gift
I realized I haven't mentioned my Christmas gift yet! I received the newest version of Traveller! Pretty cool!
Tuesday, November 15, 2022
World Names for the SV Inspired Setting.
| Worlds | Sword Worlds. | |||
| Abigor | Hoth | Panurge | Colada | |
| Agni | Imhotep | Poictesme | Curtana | |
| Aditya | Irminsul | Quernbiter | Durendal | |
| Amaterasu | Isis | Rimmon | Excalibur | |
| Ashmodai | Ithunn | Seshat | Flamberge | |
| Aton | Janicot | Set | Gram | |
| Audhumla | Jaganath | Shesha | Haulteclere | |
| Baldur | Joyeuse | Svantovit | Joyeuse | |
| Baphomet | Jurgen | Tanith | Morglay | |
| Belphegor | Khepera | Terra | Quernbiter | |
| Beowulf | Koshchei | Tetragrammaton | Tizona | |
| Britomart | Loki | Titan | ||
| Calidore | Lugaluru | Tizona | ||
| Colada | Luna | Thor | ||
| Curtana | Malebolge | Uller | ||
| Dagon | Marduk | Venus | ||
| Deirdre | Mars | Vishnu | ||
| Dremna | Melkarth | Vitharr | ||
| Durendal | Mephistopheles | Volund | ||
| Excalibur | Mercury | Xerxes | ||
| Fenris | Midgard | Xipototec | ||
| Flamberge | Mimir | Xochitl | ||
| Freya | Morglay | Yggdrasil | ||
| Gilgamesh | Nergal | Zarathustra | ||
| Gram | Niflheim | |||
| Hathor | Obidicut | |||
| Haulteclere | Odin | |||
| Hertha | Osiris | |||
| Hovendile | Pantagruel | |||
Thursday, November 10, 2022
Space Viking World and Subsector Generation Thoughts
| Art by Alan Gutierrez |
So, planetary generation would need to be modified in several areas.
- Tech Level Cap (TL 10)
- Starport Type
- Bases
- Planetary Atmospheres
- Government
Here is what the World Generation Checklist would look like.
- Determine world occurrence (1D for 4, 5, 6 is standard).
- Check system contents table for details of world.
- Check for gas giant.
- Name world.
- Generate universal planetary profile for world.
- Planetary size: 2D-2.
- Planetary atmosphere: 2D-7 +size. Ignore Tainted designation (unless GM has special circumstances in mind). If planetary size is 0, the atmosphere must be 0.
- Planetary hydrographics: 2D-7 +size. If planetary size is 0, then hydrographics must be 0; if atmosphere is 0. 1, or A+, then apply a DM of -4.
- Population: 2D-2. No population if atmosphere 0-3, A+
- Government: Roll d6, 1-3 Balkanized. Roll D3+1 for # of major political units. Governments can be roll for or determined by GM. If not balkanized 2D-7+population as usual.
- Law level : 2D-7+government.
- Technological Level : 1D+DMs from tech level table. Ignore starport modifiers. TL8 cap unless referee decides otherwise.
- Determine starport type. See tables below.
- Determine naval base as appropriate.
- Determine scout base as appropriate.
- Decide if travel zone coded.
- Establish communications routes.
- Note trade classifications based on universal planetary profile.
- Note statistics for reference.
| Spaceport Type | Spaceport Type | |||
| TL 7-8 | TL 9-10 | |||
| 2 | X | 1 | X | |
| 3 | E | 2 | E | |
| 4-8 | D | 3-4 | D | |
| 9-10 | C | 5-7 | C | |
| 11-12 | A/B | 8-9 | B | |
| 10-12 | A | |||





