I've been thinking about my Space Viking inspired Traveller setting. Here are some preliminary notes.
- Space Viking vibe without trying to reproduce it specifically.
- Classic Traveller, Books 1-3 (or the Traveller Book) plus Supplement 4 Citizens of the Imperium.
- TL 10 limit. However, the old Terran Federation had a higher TL so artifacts might be found.
- Only a few planets have rediscovered interstellar flight.
- Terran Federation tore itself apart leading to the Long Night.
- Humancentric. There may be aliens but they are low tech levels and have not discovered interstellar flight or spaceflight.
- The location of Terra has been lost.
- Few multi-planet polities.
Other things to ponder:
- Do I leave interstellar travel and jumps alone?
- Special resources for jumps?
- How big should the pocket empires/confederations be? Two or three planets? A few more? There are apparently 12 Sword Worlds though I don't remember all of them being named in the book. That seems like too many, at least for what I'm shooting for.
- Ship size. CT using the first three books is a small ship universe. However, the ships in Space Viking are huge. A Space Viking ship (and all ships in the Piperverse) is spherical and could be 2000 feet in diameter and have a crew of 300 and carry 500 ground fighters. Looking at High Guard and Fighting Ships, a ship with that crew size is something in the 30,000 to 50,000 ton range. Much larger than I was thinking. So, what do I do about that? Ignore it?
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