Wednesday, October 26, 2022

Traveller Setting Ideas and Parameters

I've been thinking about my Space Viking inspired Traveller setting.  Here are some preliminary notes.

  • Space Viking vibe without trying to reproduce it specifically.
  • Classic Traveller,  Books 1-3 (or the Traveller Book) plus Supplement 4 Citizens of the Imperium.
  • TL 10 limit.  However, the old Terran Federation had a higher TL so artifacts might be found.
  • Only a few planets have rediscovered interstellar flight.
  • Terran Federation tore itself apart leading to the Long Night.
  • Humancentric.  There may be aliens but they are low tech levels and have not discovered interstellar flight or spaceflight.
  • The location of Terra has been lost.
  • Few multi-planet polities. 
Other things to ponder:  

  • Do I leave interstellar travel and jumps alone?
  • Special resources for jumps?

  • How big should the pocket empires/confederations be?  Two or three planets?  A few more?  There are apparently 12 Sword Worlds though I don't remember all of them being named in the book.  That seems like too many, at least for what I'm shooting for.
  • Ship size.  CT using the first three books is a small ship universe.  However, the ships in Space Viking are huge.  A Space Viking ship (and all ships in the Piperverse) is spherical and could be 2000 feet in diameter and have a crew of 300 and carry 500 ground fighters.  Looking at High Guard and Fighting Ships, a ship with that crew size is something in the 30,000 to 50,000 ton range.  Much larger than I was thinking.  So, what do I do about that?  Ignore it?



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